ttomcat-1778514358873.zip-extract/apache-tomcat-11.0.18-src/java/org/apache/coyote/AsyncStateMachine.java

Path
ttomcat-1778514358873.zip-extract/apache-tomcat-11.0.18-src/java/org/apache/coyote/AsyncStateMachine.java
Status
scanned
Type
file
Name
AsyncStateMachine.java
Extension
.java
Programming language
Java
Mime type
text/plain
File type
UTF-8 Unicode text, with CRLF line terminators
Tag

      
    
Rootfs path

      
    
Size
24380 (23.8 KB)
MD5
fbf5f4a3be27393d0c683eb58cc175fd
SHA1
a7ebfcc5a939efaff7655f3b1951cdfb8e29fbce
SHA256
c85634b249f30ccf6a7157bc8317fddbfab457ff53234d92c8375f9205061cfc
SHA512

      
    
SHA1_git
e95cb4600fa175aeea053590b849cc49091d3d6b
Is binary

      
    
Is text
True
Is archive

      
    
Is media

      
    
Is legal

      
    
Is manifest

      
    
Is readme

      
    
Is top level

      
    
Is key file

      
    
AsyncStateMachine.java | 23.8 KB |

/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.coyote; import java.io.IOException; import java.util.concurrent.atomic.AtomicLong; import org.apache.juli.logging.Log; import org.apache.juli.logging.LogFactory; import org.apache.tomcat.util.net.AbstractEndpoint.Handler.SocketState; import org.apache.tomcat.util.res.StringManager; /** * Manages the state transitions for async requests. * * <pre> * The internal states that are used are: * DISPATCHED - Standard request. Not in Async mode. * STARTING - ServletRequest.startAsync() has been called from * Servlet.service() but service() has not exited. * STARTED - ServletRequest.startAsync() has been called from * Servlet.service() and service() has exited. * READ_WRITE_OP - Performing an asynchronous read or write. * MUST_COMPLETE - ServletRequest.startAsync() followed by complete() have * been called during a single Servlet.service() method. The * complete() will be processed as soon as Servlet.service() * exits. * COMPLETE_PENDING - ServletRequest.startAsync() has been called from * Servlet.service() but, before service() exited, complete() * was called from another thread. The complete() will * be processed as soon as Servlet.service() exits. * COMPLETING - The call to complete() was made once the request was in * the STARTED state. * TIMING_OUT - The async request has timed out and is waiting for a call * to complete() or dispatch(). If that isn't made, the error * state will be entered. * MUST_DISPATCH - ServletRequest.startAsync() followed by dispatch() have * been called during a single Servlet.service() method. The * dispatch() will be processed as soon as Servlet.service() * exits. * DISPATCH_PENDING - ServletRequest.startAsync() has been called from * Servlet.service() but, before service() exited, dispatch() * was called from another thread. The dispatch() will * be processed as soon as Servlet.service() exits. * DISPATCHING - The dispatch is being processed. * MUST_ERROR - ServletRequest.startAsync() has been called from * Servlet.service() but, before service() exited, an I/O * error occurred on another thread. The container will * perform the necessary error handling when * Servlet.service() exits. * ERROR - Something went wrong. * * * The valid state transitions are: * * post() dispatched() * |-------»------------------»---------| |-------«-----------------------«-----| * | | | | * | | | post() | * | post() \|/ \|/ dispatched() | * | |-----»----------------»DISPATCHED«-------------«-------------| | * | | | /|\ | | | * | | startAsync()| |--|timeout() | | * ^ | | | | * | | complete() | dispatch() ^ | * | | |--«---------------«-- | ---«--MUST_ERROR--»-----| | | * | | | | /|\ | | | * | ^ | | | | | | * | | | | /-----|error() | | | * | | | | / | ^ | * | | \|/ ST-complete() \|/ / ST-dispatch() \|/ | | * | MUST_COMPLETE«--------«--------STARTING--------»---------»MUST_DISPATCH | * | / | \ | * | / | \ | * | OT-complete() / | \ OT-dispatch() | * | COMPLETE_PENDING«------«------/ | \-------»---------»DISPATCH_PENDING | * | | /|\ | /|\ | | * | | | | | |post() | * | | |OT-complete() | OT-dispatch()| | | * | | |---------«-------«---|---«--\ | | | * | | | \ | | | * | | /-------«-------«-- | --«---READ_WRITE--»----| | | * | | / ST-complete() | / /|\ \ | | * | | / | post()/ / \ | | * | | / | / / \ | | * | | / | / / \ | | * | | / | / / \ | | * | | / | | / \ | | * | | / | | / ST-dispatch()\ | | * | | | | | | \ | | * | post()| | timeout() post()| | |asyncOperation() \ | timeout() | * | | | |--| | | | | | |--| | * | \|/\|/\|/ | complete() \|/ \|/| dispatch() \|/\|/ \|/ | | * |--«-----COMPLETING«--------«----------STARTED--------»---------»DISPATCHING----| * /|\ /|\ | /|\ | /|\ /|\ * | | | |--| | | * | | timeout()| post() | | * | | | | | * | | complete() \|/ dispatch() | | * | |------------«-------TIMING_OUT--------»----------------| | * | | * | complete() dispatch() | * |---------------«-----------ERROR--------------»-----------------| * * * Notes: * For clarity, the transitions to ERROR which are valid from every state apart from * STARTING are not shown. * * All transitions may happen on either the Servlet.service() thread (ST) or on any * other thread (OT) unless explicitly marked. * </pre> */ class AsyncStateMachine { private static final Log log = LogFactory.getLog(AsyncStateMachine.class); private static final StringManager sm = StringManager.getManager(AsyncStateMachine.class); private enum AsyncState { DISPATCHED(false, false, false, false), STARTING(true, true, false, false), STARTED(true, true, false, false), MUST_COMPLETE(true, true, true, false), COMPLETE_PENDING(true, true, false, false), COMPLETING(true, false, true, false), TIMING_OUT(true, true, false, false), MUST_DISPATCH(true, true, false, true), DISPATCH_PENDING(true, true, false, false), DISPATCHING(true, false, false, true), READ_WRITE_OP(true, true, false, false), MUST_ERROR(true, true, false, false), ERROR(true, true, false, false); private final boolean isAsync; private final boolean isStarted; private final boolean isCompleting; private final boolean isDispatching; AsyncState(boolean isAsync, boolean isStarted, boolean isCompleting, boolean isDispatching) { this.isAsync = isAsync; this.isStarted = isStarted; this.isCompleting = isCompleting; this.isDispatching = isDispatching; } boolean isAsync() { return isAsync; } boolean isStarted() { return isStarted; } boolean isDispatching() { return isDispatching; } boolean isCompleting() { return isCompleting; } } private volatile AsyncState state = AsyncState.DISPATCHED; private volatile long lastAsyncStart = 0; /* * Tracks the current generation of async processing for this state machine. The generation is incremented every * time async processing is started. The primary purpose of this is to enable Tomcat to detect and prevent attempts * to process an event for a previous generation with the current generation as processing such an event usually * ends badly: e.g. CVE-2018-8037. */ private final AtomicLong generation = new AtomicLong(0); /* * Error processing should only be triggered once per async generation. This field tracks whether the async * processing has entered the error state during this async cycle. * * Guarded by this */ private boolean hasProcessedError = false; // Need this to fire listener on complete private AsyncContextCallback asyncCtxt = null; private final AbstractProcessor processor; AsyncStateMachine(AbstractProcessor processor) { this.processor = processor; } boolean isAsync() { return state.isAsync(); } boolean isAsyncDispatching() { return state.isDispatching(); } boolean isAsyncStarted() { return state.isStarted(); } boolean isAsyncTimingOut() { return state == AsyncState.TIMING_OUT; } boolean isAsyncError() { return state == AsyncState.ERROR; } boolean isCompleting() { return state.isCompleting(); } /** * Obtain the time that this connection last transitioned to async processing. * * @return The time (as returned by {@link System#currentTimeMillis()}) that this connection last transitioned to * async */ long getLastAsyncStart() { return lastAsyncStart; } long getCurrentGeneration() { return generation.get(); } synchronized void asyncStart(AsyncContextCallback asyncCtxt) { if (state == AsyncState.DISPATCHED) { generation.incrementAndGet(); updateState(AsyncState.STARTING); // Note: In this instance, caller is responsible for calling // asyncCtxt.incrementInProgressAsyncCount() as that allows simpler // error handling. this.asyncCtxt = asyncCtxt; lastAsyncStart = System.currentTimeMillis(); } else { throw new IllegalStateException(sm.getString("asyncStateMachine.invalidAsyncState", "asyncStart()", state)); } } synchronized void asyncOperation() { if (state == AsyncState.STARTED) { updateState(AsyncState.READ_WRITE_OP); } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncOperation()", state)); } } /* * Async has been processed. Whether or not to enter a long poll depends on current state. For example, as per * SRV.2.3.3.3 can now process calls to complete() or dispatch(). */ synchronized SocketState asyncPostProcess() throws IOException { if (state == AsyncState.COMPLETE_PENDING) { clearNonBlockingListeners(); updateState(AsyncState.COMPLETING); return SocketState.ASYNC_END; } else if (state == AsyncState.DISPATCH_PENDING) { clearNonBlockingListeners(); updateState(AsyncState.DISPATCHING); return SocketState.ASYNC_END; } else if (state == AsyncState.STARTING || state == AsyncState.READ_WRITE_OP) { updateState(AsyncState.STARTED); return SocketState.LONG; } else if (state == AsyncState.MUST_COMPLETE || state == AsyncState.COMPLETING) { if (processor.getErrorState().isIoAllowed() && processor.flushBufferedWrite()) { return SocketState.LONG; } asyncCtxt.fireOnComplete(); updateState(AsyncState.DISPATCHED); asyncCtxt.decrementInProgressAsyncCount(); return SocketState.ASYNC_END; } else if (state == AsyncState.MUST_DISPATCH) { updateState(AsyncState.DISPATCHING); return SocketState.ASYNC_END; } else if (state == AsyncState.DISPATCHING) { if (processor.getErrorState().isIoAllowed() && processor.flushBufferedWrite()) { return SocketState.LONG; } asyncCtxt.fireOnComplete(); updateState(AsyncState.DISPATCHED); asyncCtxt.decrementInProgressAsyncCount(); return SocketState.ASYNC_END; } else if (state == AsyncState.STARTED) { // This can occur if an async listener does a dispatch to an async // servlet during onTimeout return SocketState.LONG; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncPostProcess()", state)); } } synchronized boolean asyncComplete() { Request request = processor.getRequest(); if ((request == null || !request.isRequestThread()) && (state == AsyncState.STARTING || state == AsyncState.READ_WRITE_OP)) { updateState(AsyncState.COMPLETE_PENDING); return false; } clearNonBlockingListeners(); boolean triggerDispatch = false; if (state == AsyncState.STARTING || state == AsyncState.MUST_ERROR) { // Processing is on a container thread so no need to transfer // processing to a new container thread updateState(AsyncState.MUST_COMPLETE); } else if (state == AsyncState.STARTED) { updateState(AsyncState.COMPLETING); // A dispatch to a container thread is always required. // If on a non-container thread, need to get back onto a container // thread to complete the processing. // If on a container thread the current request/response are not the // request/response associated with the AsyncContext so need a new // container thread to process the different request/response. triggerDispatch = true; } else if (state == AsyncState.READ_WRITE_OP || state == AsyncState.TIMING_OUT || state == AsyncState.ERROR) { // Read/write operations can happen on or off a container thread but // while in this state the call to listener that triggers the // read/write will be in progress on a container thread. // Processing of timeouts and errors can happen on or off a // container thread (on is much more likely) but while in this state // the call that triggers the timeout will be in progress on a // container thread. // The socket will be added to the poller when the container thread // exits the AbstractConnectionHandler.process() method so don't do // a dispatch here which would add it to the poller a second time. updateState(AsyncState.COMPLETING); } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncComplete()", state)); } return triggerDispatch; } synchronized boolean asyncTimeout() { if (state == AsyncState.STARTED) { updateState(AsyncState.TIMING_OUT); return true; } else if (state == AsyncState.COMPLETING || state == AsyncState.DISPATCHING || state == AsyncState.DISPATCHED) { // NOOP - App called complete() or dispatch() between the // timeout firing and execution reaching this point return false; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncTimeout()", state)); } } synchronized boolean asyncDispatch() { Request request = processor.getRequest(); if ((request == null || !request.isRequestThread()) && (state == AsyncState.STARTING || state == AsyncState.READ_WRITE_OP)) { updateState(AsyncState.DISPATCH_PENDING); return false; } clearNonBlockingListeners(); boolean triggerDispatch = false; if (state == AsyncState.STARTING || state == AsyncState.MUST_ERROR) { // Processing is on a container thread so no need to transfer // processing to a new container thread updateState(AsyncState.MUST_DISPATCH); } else if (state == AsyncState.STARTED) { updateState(AsyncState.DISPATCHING); // A dispatch to a container thread is always required. // If on a non-container thread, need to get back onto a container // thread to complete the processing. // If on a container thread the current request/response are not the // request/response associated with the AsyncContext so need a new // container thread to process the different request/response. triggerDispatch = true; } else if (state == AsyncState.READ_WRITE_OP || state == AsyncState.TIMING_OUT || state == AsyncState.ERROR) { // Read/write operations can happen on or off a container thread but // while in this state the call to listener that triggers the // read/write will be in progress on a container thread. // Processing of timeouts and errors can happen on or off a // container thread (on is much more likely) but while in this state // the call that triggers the timeout will be in progress on a // container thread. // The socket will be added to the poller when the container thread // exits the AbstractConnectionHandler.process() method so don't do // a dispatch here which would add it to the poller a second time. updateState(AsyncState.DISPATCHING); } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncDispatch()", state)); } return triggerDispatch; } synchronized void asyncDispatched() { if (state == AsyncState.DISPATCHING || state == AsyncState.MUST_DISPATCH) { updateState(AsyncState.DISPATCHED); asyncCtxt.decrementInProgressAsyncCount(); } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncDispatched()", state)); } } synchronized boolean asyncError() { Request request = processor.getRequest(); boolean containerThread = (request != null && request.isRequestThread()); if (log.isTraceEnabled()) { log.trace(sm.getString("asyncStateMachine.asyncError.start")); } clearNonBlockingListeners(); if (state == AsyncState.STARTING) { updateState(AsyncState.MUST_ERROR); } else { if (hasProcessedError) { if (log.isTraceEnabled()) { log.trace(sm.getString("asyncStateMachine.asyncError.skip")); } return false; } hasProcessedError = true; if (state == AsyncState.DISPATCHED) { // Async error handling has moved processing back into an async // state. Need to increment in progress count as it will decrement // when the async state is exited again. asyncCtxt.incrementInProgressAsyncCount(); updateState(AsyncState.ERROR); } else { updateState(AsyncState.ERROR); } } // Return true for non-container threads to trigger a dispatch return !containerThread; } synchronized void asyncRun(Runnable runnable) { if (state == AsyncState.STARTING || state == AsyncState.STARTED || state == AsyncState.READ_WRITE_OP) { // Execute the runnable using a container thread from the // Connector's thread pool. Use a wrapper to prevent a memory leak Thread currentThread = Thread.currentThread(); ClassLoader oldCL = currentThread.getContextClassLoader(); try { currentThread.setContextClassLoader(this.getClass().getClassLoader()); processor.execute(runnable); } finally { currentThread.setContextClassLoader(oldCL); } } else { throw new IllegalStateException(sm.getString("asyncStateMachine.invalidAsyncState", "asyncRun()", state)); } } synchronized boolean isAvailable() { if (asyncCtxt == null) { // Async processing has probably been completed in another thread. // Trigger a timeout to make sure the Processor is cleaned up. return false; } return asyncCtxt.isAvailable(); } synchronized void recycle() { // Use lastAsyncStart to determine if this instance has been used since // it was last recycled. If it hasn't there is no need to recycle again // which saves the relatively expensive call to notifyAll() if (lastAsyncStart == 0) { return; } // Ensure in case of error that any non-container threads that have been // paused are unpaused. notifyAll(); asyncCtxt = null; state = AsyncState.DISPATCHED; lastAsyncStart = 0; hasProcessedError = false; } private void clearNonBlockingListeners() { processor.getRequest().listener = null; processor.getRequest().getResponse().listener = null; } private synchronized void updateState(AsyncState newState) { if (log.isTraceEnabled()) { log.trace(sm.getString("asyncStateMachine.stateChange", state, newState)); } state = newState; } }
Detected license expression
apache-2.0
Detected license expression (SPDX)
Apache-2.0
Percentage of license text
6.01
Copyrights

      
    
Holders

      
    
Authors

      
    
License detections License expression License expression SPDX
apache_2_0-4bde3f57-78aa-4201-96bf-531cba09e7de apache-2.0 Apache-2.0
URL Start line End line
http://www.apache.org/licenses/LICENSE-2.0 9 9